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Eric
Discworld #9
Eric (1990)
Eric starts with a boy trying to do something dramatic and ending up with exactly the wrong kind of magic. Eric, a teenage would-be demonologist, wants the usual grand rewards from the universe: immortality, power, and romance. What he gets instead is Rincewind, Discworld’s most reliably incompetent wizard, abruptly dragged back into trouble and forced into the role of a very unconvincing supernatural servant.
That setup gives the book its comic engine right away. Rather than building toward a straightforward quest, Eric turns into a chaotic, fast-moving fantasy romp through wishes gone wrong, time-and-space detours, and the kind of escalating absurdity Rincewind attracts better than anyone else on the Disc. As one of the early Rincewind novels, it leans hard into parody, especially around grand bargains and magical ambition, but the real pleasure is the mismatch between Eric’s huge desires and the ridiculous reality he gets. Readers can expect a shorter Discworld book with a more farcical shape than some of the others, full of misfires, satire, and Pratchett’s delight in taking big fantasy ideas apart.